Thanks for visiting my site!

I'm a hybrid Game Designer and Programmer, passionate about creating terrific and tactile gameplay...which means lots (and lots) of iteration.

Having an adaptable skillset has allowed me to work in a variety of roles - anywhere from Lead Designer to rapid prototyper to game "feel" polisher.

If you're ever looking to talk about the minutiae of Nintendo's implementation details (or anything else), feel free to reach me here.